By 2026, 25% of people will spend at least an hour a day in the metaverse, whether for business, entertainment, education, socializing or shopping, according to Gartner. With the metaverse craze could come new business models that take digital activities even further and even include metaverse products and services.
The technology research and consulting company defines a metaverse as a "collective virtual shared space, created by the convergence of virtually enhanced physical and digital...

- Industry buzz

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